- What is Mastering?
- Who are the Metropolis Group?
- How does iMastering work?
- What are the system requirements?
- What has Metropolis mastered?
- Who will master my tracks?
- Can I attend the iMastering Session?
- How do I book/pay for iMastering?
- How long will iMastering take?
- What if I don't like the mastering?
- How much will iMastering cost?
- What mastering equipment do you use?
- How secure is iMastering?
- How long do I have to Upload and Download my tracks?
- What is an MD5 Checksum?
- What format will the Production Master be?
- What are PQ and ISRC?
- What should I remember when mixing?
- Will uploading tracks affect audio quality?
- What audio formats are acceptable?
- Can I use the iMastering service by post?
- What sampling frequency & bit depth should I supply the files as?
- Can I have a reference disc/download?
- How large can my files be?
- What if I haven’t got a Barcode or an ISRC?
- How long will it take to transfer my tracks?
- How do I extract an audio CD track to a file so that i can upload it?
- Can I supply 'stems' or separate Instrumental and Acapella mixes to combine during Mastering?
- How 'loud' should my Masters be, or how much compression should I apply before Mastering?
How 'loud' should my Masters be, or how much compression should I apply before Mastering?
Delivering a ‘loud’ Master doesn’t necessarily mean you will get back an ‘even louder’ Mastered file or CD. The louder you compress your Masters, the harder it is for us to make any fine adjustments without producing unwanted side effects such as distortion or harshness and grittiness, or spurious level changes and rebalancing of the mix. We do have excellent Limiters and Compressors at our disposal and can apply this after any Mastering Eq adjustments to retain the highest accuracy and sonic performance. By all means send us a ‘guide level’ version of the track to indicate what sort of volume / compression / limiting you are expecting, as well as entering details in the Engineers notes section.
It is a bit like sculpture, in that it is much more difficult to make fine adjustments to something that is very hard, brittle and dense like granite or obsidian, whereas it is very much easier to produce fine detail with a softer medium like marble or wood.
